Boosters & power-ups
Special pieces, bombs and power-ups that read instantly at mobile size.
Service
Bright, readable and charming art for puzzle and casual games: boosters, vehicles, props, characters and meta-game decorations that pop on a small screen.

What we create
Special pieces, bombs and power-ups that read instantly at mobile size.
Rooms, buildings and decor items for renovation and meta progression.
Toy-like vehicles and objects with clean silhouettes and playful shapes.
Expressive characters for stories, rewards and store visuals.
Icons and transparent renders exported at the sizes your UI needs.
A clear style sheet so new assets stay consistent across updates.
Selected work
Workflow
Share screenshots of your game, asset lists and specs. We reply with scope, timeline and a quote.
One or two test assets to lock shapes, colors and rendering before production.
Assets are produced in batches, each visible on your live order tracking page.
Final files in your formats, plus new batches whenever your live game needs them.
FAQ
Yes. Send a few in-game screenshots and we start with one small test asset to lock the style before production (free if you continue with a package).
Both. We can deliver game-ready 3D models, or render them into 2D sprites and icons with transparent backgrounds.
Our public portfolio shows toy-like vehicles and casual characters like the ones above. The most reliable proof is a test asset made for your own game: one piece from your backlog in about 3 business days, free if you continue with a package.
We set up a shared material, lighting and camera setup plus a style sheet at the start, and review every batch against it.
Tell us about your project and get a free estimate within one business day.