Free resource

Game art brief template

Everything an art team needs to give you an accurate quote and get it right the first time. Copy it, fill it in, and send it to any studio, or to us.

01Project

  • Game title / working title:
  • Genre, platform, camera (e.g. top-down mobile puzzle):
  • Target audience:

02Assets

  • Asset list (name, purpose, priority):
  • Variations (colors, levels, states):
  • Quantity:

03References

  • Style references (links + what to take from each):
  • Content references:
  • Screenshots of your game:

04Style guide

  • Shape language & proportions:
  • Palette:
  • Level of detail / outlines:

05Technical specs

  • Engine & version:
  • Poly budget per asset:
  • Texture size & method (hand-painted / stylized PBR / realistic PBR):
  • Rig / animation needs:

06Deliverables

  • File formats (FBX, GLB, PSD, PNG…):
  • Naming, scale, pivots, folder structure:

07Timeline

  • Final deadline:
  • Checkpoints (blockout/sketch, mid-way, final):
  • Who approves:

08Budget

  • Budget range:
  • Engagement model (fixed / time & material / dedicated):

Read the guide: how to write a great art brief →

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